Intelligent AI Update
Downtown Necropolis » Devlog
AI Changes
- Rebuilt the entire AI architecture to be more scalable and intelligent.
- Friendly NPC's are now able to dodge away from enemies and chase after collectables.
- New Director AI has been built with a dedicated behavior tree for managing enemy spawn rates and progressively increasing their health.
Gameplay Changes
- The wait time between bosses now decreases by 10% for each boss you have defeated in a run, making it possible to eventually battle two bosses at once!
- New waypoint markers have been added over all friendly characters to indicate where they are in case they get lost in their ghost fighting endeavors.
Balancing Changes
- Increased the dash cooldown timer from 1 second to 2 seconds.
Quality of Life Changes
- Added a new health bar depletion animation to all health bars.
Sound Changes
- Added 3 new songs to the main level.
Files
Downtown Necropolis.zip 203 MB
10 days ago
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Downtown Necropolis
Hunt ghosts and ghouls in a haunted city of fools.
Status | Prototype |
Author | Logarious |
Genre | Action, Simulation |
Tags | 2D, Funny, Indie, Pixel Art, Prototype, Short, Singleplayer, Survivor-like, Top-Down |
Languages | English |
More posts
- Reviving and Dashing Update70 days ago
- Character Stats UpdateMar 02, 2025
- Character Selection UpdateJan 26, 2025
- Hotfix Balance UpdateDec 18, 2024
- Endless Mode UpdateDec 17, 2024
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