Intelligent AI Update


AI Changes

  • Rebuilt the entire AI architecture to be more scalable and intelligent.
    • Friendly NPC's are now able to dodge away from enemies and chase after collectables.
  • New Director AI has been built with a dedicated behavior tree for managing enemy spawn rates and progressively increasing their health.

Gameplay Changes

  • The wait time between bosses now decreases by 10% for each boss you have defeated in a run, making it possible to eventually battle two bosses at once!
  • New waypoint markers have been added over all friendly characters to indicate where they are in case they get lost in their ghost fighting endeavors.

Balancing Changes

  • Increased the dash cooldown timer from 1 second to 2 seconds.

Quality of Life Changes

  • Added a new health bar depletion animation to all health bars.

Sound Changes

  • Added 3 new songs to the main level.

Files

Downtown Necropolis.zip 203 MB
10 days ago

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